Showing posts with label asp faqs. Show all posts
Showing posts with label asp faqs. Show all posts

WepIndia Interview Questions on ASP.Net ,VB,SQL swerver

ASP.NET
1) Difference between Server.Transfer and Response.Redirect?
2) Directives in .NET? - (Page directive & Error Directive)
3) Explain about Web.Config file?
4) How many web.config file can be used with an application?
5) Page level tracing and application level tracing?
6) Explain about ViewState and what will happen if view state is false?
7) Explain about Data view?
8.What is Ispostback?
9) Use of data grid and its major properties?
10) How dataset differ from data reader?
11) How to implement polymorphisms in .NET?
12) Explain about the use of Ctype and its Syntax?
13) What is shared functions?
14) How to create xml using Dataset?
15) Explain about Global Assembly cache?
16) Where the compiled dll file stored?
17) Explain about garbage collectors?
18) How to register shared assembly?
19) Optional parameters in .NET?
VB6
1) How to create exe for vb application?
2) Early binding and late binding?
3) What is the use of option explicit and where to specify?
4) Cursor types and Lock types used with VB6?
5) How to transfer record set values to an array?
6) How to create xml file from recordset?
7) How to track errors in vb6?
What is the different between OnErrorResume and OnErrorResumeNext
9) How to register ActiveX controls?
10) What is the different between dll and ocx control?
11) How to call an exe from vb6? ie using shell scripting
12) How to pass parameter to exe?
13) How to make a connection with database using code?
14) How to specify optional parameters in VB6?
15) How to specify password field?
SQL Server 2000
1) What are cursors?
2) What are triggers?
3) How to specify parameters in a stored procedure?
4) Marks of the students are stored in a table called marks.
How to find the row containing the second largest mark from the table using sql query?

ASP.NET Interview questions and answers for classes struct methods

ASP.NET Interview questions and answers for  classes struct methods

What is a partial class. Give an example?
A partial class is a class whose definition is present in 2 or more files. Each source file contains a section of the class, and all parts are combined when the application is compiled. To split a class definition, use the partial keyword as shown in the example below. Student class is split into 2 parts. The first part defines the study() method and the second part defines the Play() method. When we compile this program both the parts will be combined and compiled. Note that both the parts uses partial keyword and public access modifier.
using System;
namespace PartialClass
{
  public partial class Student
  {
    public void Study()
    {
      Console.WriteLine("I am studying");
    }
  }
  public partial class Student
  {
    public void Play()
    {
      Console.WriteLine("I am Playing");
    }
  }
  public class Demo
  {
    public static void Main()
    {
      Student StudentObject = new Student();
      StudentObject.Study();
      StudentObject.Play();
    }
  }
}
It is very important to keep the following points in mind when creating partial classes.
1. All the parts must use the partial keyword.
2. All the parts must be available at compile time to form the final class.
3. All the parts must have the same access modifiers - public, private, protected etc.
4. Any class members declared in a partial definition are available to all the other parts.
5. The final class is the combination of all the parts at compile time.

What are the advantages of using partial classes?
1. When working on large projects, spreading a class over separate files enables multiple programmers to work on it at the same time.

2. When working with automatically generated source, code can be added to the class without having to recreate the source file. Visual Studio uses this approach when it creates Windows Forms, Web service wrapper code, and so on. You can create code that uses these classes without having to modify the file created by Visual Studio.

Is it possible to create partial structs, interfaces and methods?
Yes, it is possible to create partial structs, interfaces and methods. We can create partial structs, interfaces and methods the same way as we create partial classes.
Will the following code compile?
using System;
namespace PartialClass
{
  public partial class Student
  {
    public void Study()
    {
      Console.WriteLine("I am studying");
    }
  }
  public abstract partial class Student
  {
    public void Play()
    {
      Console.WriteLine("I am Playing");
    }
  }
  public class Demo
  {
    public static void Main()
    {
      Student StudentObject = new Student();
    }
  }
}
No, a compile time error will be generated stating "Cannot create an instance of the abstract class or interface "PartialClass.Student". This is because, if any part is declared abstract, then the whole class becomes abstract. Similarly if any part is declared sealed, then the whole class becomes sealed and if any part declares a base class, then the whole class inherits that base class.

Can you create partial delegates and enumerations?
No, you cannot create partial delegates and enumerations.

Can different parts of a partial class inherit from different interfaces?
Yes, different parts of a partial class can inherit from different interfaces.

Can you specify nested classes as partial classes?
Yes, nested classes can be specified as partial classes even if the containing class is not partial. An example is shown below.
class ContainerClass
{
  public partial class Nested
  {
    void Test1() { }
  }
  public partial class Nested
  {
    void Test2() { }
  }
}
How do you create partial methods?
To create a partial method we create the declaration of the method in one part of the partial class and implementation in the other part of the partial class. The implementation is optional. If the implementation is not provided, then the method and all the calls to the method are removed at compile time. Therefore, any code in the partial class can freely use a partial method, even if the implementation is not supplied. No compile-time or run-time errors will result if the method is called but not implemented. In summary a partial method declaration consists of two parts. The definition, and the implementation. These may be in separate parts of a partial class, or in the same part. If there is no implementation declaration, then the compiler optimizes away both the defining declaration and all calls to the method.

The following are the points to keep in mind when creating partial methods.
1. Partial method declarations must begin partial keyword.
2. The return type of a partial method must be void.
3. Partial methods can have ref but not out parameters.
4. Partial methods are implicitly private, and therefore they cannot be virtual.
5. Partial methods cannot be extern, because the presence of the body determines whether they are defining or implementing.

What is the use of partial methods?
Partial methods can be used to customize generated code. They allow for a method name and signature to be reserved, so that generated code can call the method but the developer can decide whether to implement the method. Much like partial classes, partial methods enable code created by a code generator and code created by a human developer to work together without run-time costs.

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ASP.NET Interview questions and answers for interfaces

ASP.NET Interview questions and answers for  interfaces

Explain what is an Interface in C#?
An Interface in C# is created using the interface keyword. An example is shown below.
using System;
namespace Interfaces
{
   interface IBankCustomer
   {
      void DepositMoney();
      void WithdrawMoney();
   }
   public class Demo : IBankCustomer
   {
      public void DepositMoney()
      {
         Console.WriteLine("Deposit Money");
      }

      public void WithdrawMoney()
      {
         Console.WriteLine("Withdraw Money");
      }

      public static void Main()
      {
         Demo DemoObject = new Demo();
         DemoObject.DepositMoney();
         DemoObject.WithdrawMoney();
      }
   }
}
In our example we created IBank Customer interface. The interface declares 2 methods.
1. void DepositMoney();
2. void WithdrawMoney();

Notice that method declarations does not have access modifiers like public, private, etc. By default all interface members are public. It is a compile time error to use access modifiers on interface member declarations. Also notice that the interface methods have only declarations and not implementation. It is a compile time error to provide implementation for any interface member. In our example as the Demo class is inherited from the IBankCustomer interface, the Demo class has to provide the implementation for both the methods (WithdrawMoney() and DepositMoney()) that is inherited from the interface. If the class fails to provide implementation for any of the inherited interface member, a compile time error will be generated. Interfaces can consist of methods, properties, events, indexers, or any combination of those four member types. When a class or a struct inherits an interface, the class or struct must provide implementation for all of the members declared in the interface. The interface itself provides no functionality that a class or struct can inherit in the way that base class functionality can be inherited. However, if a base class implements an interface, the derived class inherits that implementation.

Can an Interface contain fields?
No, an Interface cannot contain fields.

What is the difference between class inheritance and interface inheritance?
Classes and structs can inherit from interfaces just like how classes can inherit a base class or struct. However there are 2 differences.
1. A class or a struct can inherit from more than one interface at the same time where as A class or a struct cannot inherit from more than one class at the same time. An example depicting the same is shown below.
using System;
namespace Interfaces
{
   interface Interface1
   {
      void Interface1Method();
   }
   interface Interface2
   {
      void Interface2Method();
   }
   class BaseClass1
   {
      public void BaseClass1Method()
      {
         Console.WriteLine("BaseClass1 Method");
      }
   }
   class BaseClass2
   {
      public void BaseClass2Method()
      {
         Console.WriteLine("BaseClass2 Method");
      }
   }

   //Error : A class cannot inherit from more than one class at the same time
   //class DerivedClass : BaseClass1, BaseClass2
   //{
   //}

   //A class can inherit from more than one interface at the same time
   public class Demo : Interface1, Interface2
   {
      public void Interface1Method()
      {
         Console.WriteLine("Interface1 Method");
      }

      public void Interface2Method()
      {
         Console.WriteLine("Interface2 Method");
      }

      public static void Main()
      {
         Demo DemoObject = new Demo();
         DemoObject.Interface1Method();
         DemoObject.Interface2Method();
      }
   }
}
2. When a class or struct inherits an interface, it inherits only the method names and signatures, because the interface itself contains no implementations.

Can an interface inherit from another interface?
Yes, an interface can inherit from another interface. It is possible for a class to inherit an interface multiple times, through base classes or interfaces it inherits. In this case, the class can only implement the interface one time, if it is declared as part of the new class. If the inherited interface is not declared as part of the new class, its implementation is provided by the base class that declared it. It is possible for a base class to implement interface members using virtual members; in that case, the class inheriting the interface can change the interface behavior by overriding the virtual members.

Can you create an instance of an interface?
No, you cannot create an instance of an interface.

If a class inherits an interface, what are the 2 options available for that class?
Option 1: Provide Implementation for all the members inheirted from the interface.
namespace Interfaces
{
   interface Interface1
   {
      void Interface1Method();
   }

   class BaseClass1 : Interface1
   {
      public void Interface1Method()
      {
         Console.WriteLine("Interface1 Method");
      }
      public void BaseClass1Method()
      {
         Console.WriteLine("BaseClass1 Method");
      }
   }
}
Option 2: If the class does not wish to provide Implementation for all the members inheirted from the interface, then the class has to be marked as abstract.
namespace Interfaces
{
   interface Interface1
   {
      void Interface1Method();
   }

   abstract class BaseClass1 : Interface1
   {
      abstract public void Interface1Method();
      public void BaseClass1Method()
      {
         Console.WriteLine("BaseClass1 Method");
      }
   }
}
A class inherits from 2 interfaces and both the interfaces have the same method name as shown below. How should the class implement the drive method for both Car and Bus interface?
namespace Interfaces
{
   interface Car
   {
      void Drive();
   }
   interface Bus
   {
      void Drive();
   }

   class Demo : Car,Bus
   {
      //How to implement the Drive() Method inherited from Bus and Car
   }
}
To implement the Drive() method use the fully qualified name as shown in the example below. To call the respective interface drive method type cast the demo object to the respective interface and then call the drive method.
using System;
namespace Interfaces
{
   interface Car
   {
      void Drive();
   }
   interface Bus
   {
      void Drive();
   }

   class Demo : Car,Bus
   {
      void Car.Drive()
      {
         Console.WriteLine("Drive Car");
      }
      void Bus.Drive()
      {
         Console.WriteLine("Drive Bus");
      }

      static void Main()
      {
         Demo DemoObject = new Demo();
         ((Car)DemoObject).Drive();
         ((Bus)DemoObject).Drive();
      }
   }
}

What do you mean by "Explicitly Implementing an Interface". Give an example?
If a class is implementing the inherited interface member by prefixing the name of the interface, then the class is "Explicitly Implemeting an Interface member". The disadvantage of Explicitly Implemeting an Interface member is that, the class object has to be type casted to the interface type to invoke the interface member. An example is shown below.
using System;
namespace Interfaces
{
   interface Car
   {
      void Drive();
   }

   class Demo : Car
   {
      // Explicit implementation of an interface member
      void Car.Drive()
      {
         Console.WriteLine("Drive Car");
      }

      static void Main()
      {
         Demo DemoObject = new Demo();

         //DemoObject.Drive();
         // Error: Cannot call explicitly implemented interface method
         // using the class object.
         // Type cast the demo object to interface type Car
         ((Car)DemoObject).Drive();
      }
   }
}

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ASP.NET Interview questions and answers for http module

ASP.NET Interview questions and answers for http module

What is an HTTP Handler?
An ASP.NET HTTP handler is the process (frequently referred to as the "endpoint") that runs in response to a request made to an ASP.NET Web application. The most common handler is an ASP.NET page handler that processes .aspx files. When users request an .aspx file, the request is processed by the page through the page handler. You can create your own HTTP handlers that render custom output to the browser.
What is HTTP module?
An HTTP module is an assembly that is called on every request that is made to your application. HTTP modules are called as part of the ASP.NET request pipeline and have access to life-cycle events throughout the request. HTTP modules let you examine incoming and outgoing requests and take action based on the request.
What is the interface that you have to implement if you have to create a Custom HTTP Handler?
Implement IHttpHandler interface to create a synchronous handler.
Implement IHttpAsyncHandler to create an asynchronous handler.

What is the difference between asynchronous and synchronous HTTP Handlers?

A synchronous handler does not return until it finishes processing the HTTP request for which it is called.
An asynchronous handler runs a process independently of sending a response to the user. Asynchronous handlers are useful when you must start an application process that might be lengthy and the user does not have to wait until it finishes before receiving a response from the server.

Which class is responsible for receiving and forwarding a request to the appropriate HTTP handler?

IHttpHandlerFactory Class

Can you create your own custom HTTP handler factory class?
Yes, we can create a custom HTTP handler factory class by creating a class that implements the IHttpHandlerFactory interface.
What is the use of HTTP modules?
HTTP modules are used to implement various application features, such as forms authentication, caching, session state, and client script services.

What is the difference between HTTP modules and HTTP handlers?

An HTTP handler returns a response to a request that is identified by a file name extension or family of file name extensions. In contrast, an HTTP module is invoked for all requests and responses. It subscribes to event notifications in the request pipeline and lets you run code in registered event handlers. The tasks that a module is used for are general to an application and to all requests for resources in the application.
What is the common way to register an HTTP module?
The common way to register an HTTP module is to have an entry in the application's Web.config file.

Much of the functionality of a module can be implemented in a global.asax file. When do you create an HTTP module over using Global.asax File?
You create an HTTP module over using Global.asax file if the following conditions are true

1. You want to re-use the module in other applications.
2. You want to avoid putting complex code in the Global.asax file.
3. The module applies to all requests in the pipeline.

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