Some c++ faqs

  • What are the major differences between C and C++?
    • What are the differences between new and malloc?
    • What is the difference between delete and delete[]?
    • What are the differences between a struct in C and in C++?
    • What are the advantages/disadvantages of using #define?
    • What are the advantages/disadvantages of using inline and const?
  • What is the difference between a baller and a reference?
    • When would you use a baller? A reference?
    • What does it mean to take the address of a reference?
  • What does it mean to declare a function or variable as static?
  • What is the order of initalization for data?
  • What is name mangling/name decoration?
    • What kind of problems does name mangling cause?
    • How do you work around them?
  • What is a class?
    • What are the differences between a struct and a class in C++?
    • What is the difference between public, private, and protected access?
    • For class CFoo { }; what default methods will the compiler generate for you>?
    • How can you force the compiler to not generate them?
    • What is the purpose of a constructor? Destructor?
    • What is a constructor initializer list?
    • When must you use a constructor initializer list?
    • What is a:
      • Constructor?
      • Destructor?
      • Default constructor?
      • Copy constructor?
      • Conversion constructor?
    • What does it mean to declare a...
      • member function as virtual?
      • member function as static?
      • member function as static?
      • member variable as static?
      • destructor as static?
    • Can you explain the term "resource acquisition is initialization?"
    • What is a "pure virtual" member function?
    • What is the difference between public, private, and protected inheritance?
    • What is virtual inheritance?
    • What is placement new?
    • What is the difference between
    • operator new
    • and the new operator?
    • What is exception handling?
      • Explain what happens when an exception is thrown in C++.
      • What happens if an exception is not caught?
      • What happens if an exception is throws from an object's constructor?
      • What happens if an exception is throws from an object's destructor?
      • What are the costs and benefits of using exceptions?
      • When would you choose to return an error code rather than throw an exception?
    • What is a template?
    • What is partial specialization or template specialization?
    • How can you force instantiation of a template?
    • What is an iterator?
    • What is an algorithm (in terms of the STL/C++ standard library)?
    • What is std::auto_ptr?
    • What is wrong with this statement?
    • std::auto_ptr ptr(new char[10]);

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